Whenever a major prize-giving event nears, there’s always a clamor to include additional classifications to honor unsung work and fill the spirits of fans who have specialized interests.
Another commentator previously argued supporting a scary games classification. That would rule. The same goes for strategy board titles, representing someone's personal cause. However, I must insist when I prioritize just as with other single-minded supporters, I possess a compelling case for why my demand remains most pressing and important of all. This is the request: We need an award type for logic-based games.
Organizing Gaming Categories
Classifying creative works is not a science; it remains highly personal, and it will always start arguments resulting in unclear classifications. It's understandable that movie academies don’t do it. Yet it remains a necessary evil for the industry of gaming, that demonstrate such variety they barely qualify a single creative category.
For the full spectrum of achievement in video games to be recognized, and for games of all stripes to receive proper recognition, specific award classifications remain vital.
Present Award Structure
The major gaming awards currently feature genre categories for Action, Action/Adventure, RPG experiences, Combat games, Sim/Strategy, plus athletic and racing experiences. Between them, these award types successfully include a lot of ground, making space possible for numerous titles.
Different situation exists for logic-based experiences. No appropriate category exists for their placement. Examine these examples from this year’s best games, each quite distinct: structural challenges in a particular game, intense tile-matching of another game, engaging interpersonal challenges in another game. Which classification works within current classifications? Simply put, no category fits.
The Representation Problem
Numerous examples exist outstanding logic titles released every year without proper recognition during gaming ceremonies, if they accidentally match for categories like Handheld titles, VR/AR Game, or the extremely competitive independent game categories.
- A renowned logic title received no recognition for anything in 2014
- Another creative title received no nominations that year
- Popular arranging title received no acknowledgment in 2021
- Limited numbers of puzzle games scraped into niche award types
Value of Brain-Teasers
Commonly they're compact experiences, but the art in brain-teasers is of massive significance. Famous handheld logic titles rank among most popular titles globally continuing this trend for an extended period.
The famous puzzle experience competes with popular creative games claiming status as highest-selling title ever; it additionally competes as greatest title ever. Brain-teasers form essential building blocks for gaming as medium, and engaging with diverse game types.
The Solution and Justification
Logic titles wouldn't face this problem. One could readily select five nominees with fascinating, diverse, deserving games annually without trouble — actually, with challenge, given the need to exclude many worthy titles.
To emphasize again, these represent titles without proper classification in important events. Brain-teaser creators function at the demanding boundary game development, producing among the purest expressions of the video game form. Just like movie stunt professionals, they deserve recognition. Let’s not keep them waiting generations.